Previous Chapter...|Next Chapter...
Server started; please wait for map to
refresh.
thePeople has connected.
DM:
|
anything before we begin?
|
thePeople:
|
i think im all ready, i leveled up my
guy and prepared spells and stuff s i think im good, oh yeah, what
ever happened with my necklace, did i bring it to heaven
|
thePeople:
|
or was i just taken there right when i
finished the task
|
DM:
|
and it is with you in heaven
|
thePeople:
|
did i find my brother here
|
thePeople:
|
cool, i think im ready then
|
DM:
|
It doesn't take long for bliss to take
away all of the concerns of your past life. You don't know how
long you have been here: days, weeks, centuries? But it matters
not, because time doesn't matter here.
|
DM:
|
You discover Bliss is a land of
un-earthly pleasure, every little thing you do here fills you with
a magical joy, as if you are finally one with God. It enraptures
you, to the degree that you don't even bother trying to find your
loved ones, you just... enjoy being...
|
DM:
|
Suddenly, there is a flash, and your
world changes.
|
DM:
|
You are in a dark cave, glowing dimmly
with light that seems to eminate from the floor and celing. The
cave has some moss on the ground, but is otherwise empty of plants
or buildings.
|
DM:
|
Around you are hundreds of people,
most of them with their clothing in a heavy state of wear,
wandering around aimlessly. You have no idea how you got here.
|
thePeople:
|
anything else?
|
DM:
|
no, you do see the new map now right?
|
DM:
|
cool. What do you do?
|
|
Hunter:
|
Where, where am I, who are these
people, what has happened here. Whats going on? I... I remember
being in Biss, but then, how, where is this?
|
|
Hunter:
|
Excuse, but, can you please tell me
where iI am, i, I don't know how i got here
|
|
Blessed Soul 3:
|
What lovely songs the birds sing...
|
|
Hunter:
|
What in hell's name are you, i mean,
what are you talking about, there are no birds here
|
|
Tourtured Soul 4:
|
Ahh! Stop the bells!
|
|
Tourtured Soul 4:
|
They burn my ears!
|
|
Hunter:
|
What bells, what are you talking
about, are all you people mad!
|
|
Blessed Soul 4:
|
Please, play another. You are gifted
with the lute, my lady!
|
|
Tourtured Soul 4:
|
The bells!
|
|
Hunter:
|
What, whats happened here
|
thePeople:
|
I then start searching the area
|
* thePeople rolls: d20+1 => 1 + 1 = 2
thePeople:
|
I continue searching
|
|
Hunter:
|
please will anyone tell me where i am
|
DM:
|
you brush one crouching man, and he
cringes in pain
|
|
Hunter:
|
Please, is anyone here SANE!
|
* thePeople rolls: d20+1 => 4 + 1 = 5
* thePeople rolls: d20+8 => 20 + 8 = 28
|
Hunter:
|
i pass
|
DM:
|
you hear a familiar voice in the
distance... your brother
|
|
Hunter:
|
Brother, is that you Brother, where
are you, how did you get here? is,is this agony, this place filled
with wretched souls
|
DM:
|
you see Earth looker rolling on the
ground. A worm is crawling across him, and it is driving him to
tears.
|
|
Earth Looker:
|
Why did I lie to them?
|
|
Earth Looker:
|
I have betrayed God!
|
|
Hunter:
|
Brother, what are you talking about,
get up, get up earth -looker. Please, please say this isn't agony.
|
|
Hunter:
|
Its just a worm brother, get up
|
DM:
|
A lady walks by, sees the worm, and
eats it with delight. Earth Looker clutches the place where her
fingers touched her as if he were stabbed.
|
|
Hunter:
|
What did you just eat, what, it's as
if these people are all unaware of whts going, on, some seem to be
perpetually happy no matter what happens, while others seem to
live in thier own private imaginary hell. Who did this, what
bastard made toys of all these poor people.
|
|
Hunter:
|
Was, was i one of them, but, but i was
in bliss, how is this possible, how could i have been moed here
|
DM:
|
make a wisom check, with a +4
|
* thePeople rolls: d20+5 => 3 + 5 = 8
|
Hunter:
|
god im getting bad luck
|
|
Hunter:
|
I try to lift my brother up
|
|
Earth Looker:
|
Oww!!
|
|
Earth Looker:
|
Why did I try to best my brother? Now
I am condemmed to be crushed by these stones for all time!
|
|
Hunter:
|
Brother, don't worry, don't worry, Im
here, I forgive, you. Please, please, wake up, wake up from
whatever nightmare you are trapped in
|
|
Blessed Soul 29:
|
I didn't know you did poetry. You are
a man of many charms...
|
|
Hunter:
|
Go away, go away, I was supposed to be
in Bliss, standing by god's side, why, why am I here. Please,
please say it's not as I am beginning to fear... please
|
DM:
|
make another wisom check, with +6
|
* thePeople rolls: d20+7 => 3 + 7 = 10
|
Hunter:
|
reall, another one that low
|
DM:
|
You remember these screaming people.
They were always... around in bliss, but you never bothered to pay
them any mind. You were just having too much fun...
|
DM:
|
suddenly, a figure approaches
|
|
Angel 1:
|
How did you get in here?
|
|
Hunter:
|
Who are you, what is going on here. I
just, I just suddenly got here, was I here all this time, I must
have woken up from that nighmaris dream of beauty. Please, tell me
how to get out of here
|
|
Angel 1:
|
You intrude upon bliss and agony,
stranger!
|
* thePeople rolls: d20+4 => 8 + 4 = 12
* DM rolls: 1d20+1 => 11 + 1 = 12
* DM rolls: 1d20 => 11
* thePeople rolls: d20 => 9
DM:
|
three figures charge you with their
tridents
|
* DM rolls: 1d20+6 => 19 + 6 = 25
* DM rolls: 1d20+6 => 1 + 6 = 7
* DM rolls: 1d20+4 => 2 + 4 = 6
|
Hunter:
|
yep
|
* DM rolls: 1d8+3 => 7 + 3 = 10
|
Blessed Soul 29:
|
A play?
|
|
Blessed Soul 27:
|
I love theature!
|
|
Hunter:
|
get away from here you fool
|
thePeople:
|
I slash at angel 1, with aggresion on
him
|
* thePeople rolls: d20+9 => 7 + 9 = 16
DM:
|
Earth Looker drops to the ground
|
* thePeople rolls: 2d6+4 => 7 + 4 = 11
DM:
|
they all return their attacks
|
* DM rolls: 1d20+6 => 8 + 6 = 14
* DM rolls: 1d20+6 => 10 + 6 = 16
* DM rolls: 1d20+4 => 18 + 4 = 22
* DM rolls: 1d8+3 => 5 + 3 = 8
thePeople:
|
I activate my blood
|
* thePeople rolls: 2d6 => 3
DM:
|
blood isn't somthing you activate, you
jst damage yourself
|
thePeople:
|
cOh, i thought i could also use it
when someone else damages me
|
DM:
|
actually, you have to or you waste the
ability
|
thePeople:
|
yeah, thats what I did then
|
thePeople:
|
I then attack the same angel again
|
* thePeople rolls: d20+9 => 16 + 9 = 25
* thePeople rolls: 2d6+4 => 9 + 4 = 13
DM:
|
the other two take 5ft steps and attack
|
* DM rolls: 1d20+6 => 1 + 6 = 7
* DM rolls: 1d20+6 => 8 + 6 = 14
thePeople:
|
i attack angel 2
|
* thePeople rolls: d20+9 => 15 + 9 = 24
* thePeople rolls: 2d6+4 => 8 + 4 = 12
* DM rolls: 1d20+6 => 12 + 6 = 18
* DM rolls: 1d20+6 => 14 + 6 = 20
* DM rolls: 1d8+3 => 2 + 3 = 5
* DM rolls: 1d8+3 => 7 + 3 = 10
thePeople:
|
desperately swinging in fear of losing
my life in this place, i attack angel 2 again
|
* thePeople rolls: d20+9 => 5 + 9 = 14
* thePeople rolls: 2d6+4 => 5 + 4 = 9
DM:
|
word of advise, you will need to be
clever to win this...
|
* DM rolls: 1d20+4 => 20 + 4 = 24
* DM rolls: 1d20+4 => 18 + 4 = 22
* DM rolls: 3d8+9 => 12 + 9 = 21
DM:
|
suddenly, you wake up, same place
where you were, but you are at full health.
|
DM:
|
you notice the symbols on your
necklace have changed
|
thePeople:
|
DId, did this necklace save me, thank
god, thank god. Surely someone who let me keep such a wonderous
device wouldn't stick me in this place, something odd mus have
happened. But before I can ponder this, there is someone i must
take care of
|
|
Hunter:
|
You, tell me now, how did i get here
|
|
Angel 3:
|
You... how did you?
|
|
Hunter:
|
or else you shall not live another
day, for i am a champion of the almighty god and i will defeat you
|
* thePeople rolls: d20+4 => 3 + 4 = 7
Unknown option name "note".
Statement
options (if any): note
Statement
Body : there is no way I am deusing you again, so be more careful
next time...
DM:
|
note: there is no way I am deusing you
again, so be more careful next time...
|
* DM rolls: d20+1 => 14 + 1 = 15
* DM rolls: 1d20+6 => 20 + 6 = 26
* DM rolls: 1d20+6 => 19 + 6 = 25
|
Hunter:
|
of course
|
* DM rolls: 3d8+9 => 10 + 9 = 19
DM:
|
another trident to the face
|
thePeople is disconnected.
thePeople has connected.
thePeople:
|
How long does the writhor health last
|
DM:
|
but I assume you lost it the last time
you got critted
|
thePeople:
|
yeah, but sadly my character is
planning in his desperation to gently poke some out of those
around him
|
DM:
|
if by gentle poke, you mean stab with
weapon
|
thePeople:
|
yeah, but couldn't he do it in a way
to minimize the damage
|
thePeople:
|
or poke them with an arrow
|
DM:
|
as they are all helpless
|
DM:
|
and you have quickdraw
|
thePeople:
|
I attempt to tumble away fromt he guy
im next to
|
* thePeople rolls: d20 +6 => 15 + 6 = 21
thePeople:
|
what do i need again
|
DM:
|
that's more than enough
|
DM:
|
up to one half your movement, bub
|
|
Hunter:
|
I am sorry
|
thePeople:
|
i then lightly stab her with my arrow,
then use it to shoot at the guy
|
thePeople:
|
oops, guess i can only do one of those
|
|
Blessed Soul 29:
|
Do that again!
|
DM:
|
attacking even a helpless person is
standard
|
DM:
|
and you already moved, but have your
health
|
* thePeople rolls: 2d6 => 7
* DM rolls: 1d20+6 => 11 + 6 = 17
* DM rolls: d18+3 => 9 + 3 = 12
* DM rolls: 1d8+3 => 4 + 3 = 7
DM:
|
another angel shows up
|
|
Hunter:
|
Crap
|
|
Hunter:
|
I attack the angel next to me, trying
to finish him off quickly
|
* thePeople rolls: d20+9 => 6 + 9 = 15
* thePeople rolls: 2d6+4 => 12 + 4 = 16
thePeople:
|
i then attempt to tumble away
|
* thePeople rolls: d20+6 => 12 + 6 = 18
thePeople:
|
thier turn i guess
|
DM:
|
you still have a standard action
|
thePeople:
|
I wish, i attacked that guy, remember
|
* DM rolls: 1d20+4 => 8 + 4 = 12
* DM rolls: 1d20+6 => 14 + 6 = 20
* DM rolls: 1d8+3 => 4 + 3 = 7
thePeople:
|
half health again
|
thePeople:
|
I then attack the angel with adamage
|
* thePeople rolls: d20+9 => 15 + 9 = 24
* thePeople rolls: 2d6+4 => 5 + 4 = 9
thePeople:
|
I don't want to tumble again because
than i risk a aoo
|
DM:
|
you could 5ft step, but that wouldn't
help you much
|
DM:
|
if you are trying to get to another HP
source, you have to risk it at some point
|
DM:
|
better now before your HP is low
|
DM:
|
and I ain't ressin you again
|
thePeople:
|
yeah, i dropped that guy, remember
|
* DM rolls: 1d20+4 => 11 + 4 = 15
thePeople:
|
I then attack him
|
* thePeople rolls: d20+9 => 20 + 9 = 29
* thePeople rolls: d20+9 => 4 + 9 = 13
* thePeople rolls: 4d6+8 => 18 + 8 = 26
DM:
|
you cleave his head clean off
|
|
Hunter:
|
SOrry for what i am about to do
|
thePeople:
|
is it my turn again now
|
* thePeople rolls: 2d6 => 9
thePeople:
|
then prod another, assuming that
nothing new happens
|
* thePeople rolls: 2d6 => 6
|
Tourtured Soul 26:
|
Argh
|
|
Blessed Soul 20:
|
ahh
|
thePeople:
|
how much temp hp can i have
|
DM:
|
up untill temp+normal health equals
double max health
|
DM:
|
above that, you instantly die
|
DM:
|
it's a game of blackjack
|
thePeople:
|
i thought it was a fortitude save or
die
|
thePeople:
|
i go back to my brother and pick him up
|
|
Hunter:
|
dont worry brother, we'll get out of
here, I promise you, we will
|
|
Earth Looker:
|
Oww, why?
|
DM:
|
you see an angel in the distance
|
|
Hunter:
|
dammit
|
thePeople:
|
I then shoot him twice with rapid shot
|
* thePeople rolls: d20+7 => 15 + 7 = 22
* thePeople rolls: d20+5 => 7 + 5 = 12
* thePeople rolls: 2d8 => 12
thePeople:
|
then i rinse and repeat, is it closer
now so there isn't a pnalty
|
* thePeople rolls: d20+5 => 16 + 5 = 21
* thePeople rolls: d20+5 => 18 + 5 = 23
thePeople:
|
doesn't matter
|
* thePeople rolls: 2d8 => 13
thePeople:
|
i then repick up my brother and walk
to this person and prod her and get more temp health
|
DM:
|
she is taking a nap, and mutters
somthing
|
thePeople:
|
the blessed soul, i figure the
tortured ones are already suffering and the blessed ones don't
notice
|
* thePeople rolls: 2d6 => 12
DM:
|
two more angels are running over
|
thePeople:
|
what is there charge speed and run
speed
|
thePeople:
|
i guess i wouldn['t know
|
thePeople:
|
double shot on # 6
|
* thePeople rolls: d20+7 => 5 + 7 = 12
* thePeople rolls: d20+7 => 6 + 7 = 13
* thePeople rolls: 2d8 => 7
DM:
|
they run to you. your turn
|
* thePeople rolls: d20+9 => 19 + 9 = 28
* thePeople rolls: d20+9 => 2 + 9 = 11
* thePeople rolls: 2d6+4 => 8 + 4 = 12
DM:
|
badly hurt, but still up
|
thePeople:
|
5 ft step back
|
thePeople:
|
actually, no id ont
|
thePeople:
|
what does the purple mean
|
DM:
|
blood has been used today
|
* DM rolls: 1d20+4 => 13 + 4 = 17
* DM rolls: 1d20+4 => 16 + 4 = 20
* DM rolls: 2d8+6 => 14 + 6 = 20
thePeople:
|
I slash at # 6
|
* thePeople rolls: d20+9 => 11 + 9 = 20
* thePeople rolls: 2d6+4 => 4 + 4 = 8
DM:
|
there was a smarter attack move, you
know
|
DM:
|
step back and rapid shot. You only
needed a little damage to finish 6, and you might have got 7 too
|
thePeople:
|
yeah, but the problem is that i would
then double the chance of not killing 6, though, now that i think
back on it, it would still probably have been worth it
|
* DM rolls: 1d20+4 => 9 + 4 = 13
* thePeople rolls: d20+9 => 9 + 9 = 18
* thePeople rolls: 2d6+4 => 3 + 4 = 7
* DM rolls: 1d20+4 => 12 + 4 = 16
* thePeople rolls: d20+9 => 2 + 9 = 11
* DM rolls: 1d20+4 => 7 + 4 = 11
* thePeople rolls: d20+9 => 11 + 9 = 20
* thePeople rolls: 2d6+4 => 5 + 4 = 9
* DM rolls: 1d20+4 => 7 + 4 = 11
* thePeople rolls: d20+9 => 16 + 9 = 25
* thePeople rolls: 2d6+4 => 10 + 4 = 14
thePeople:
|
i then move 10 ft up
|
thePeople:
|
is it my tune again now
|
thePeople:
|
i prod one, then if its my tun again,
i prod the other, apoligizing as i do so, wishing that it was not
neccesary
|
* thePeople rolls: 2d6 => 4
* thePeople rolls: 2d6 => 5
DM:
|
the coast seems cleear; the moans of
the agonised seem to conceal this battle from the other angels
|
thePeople:
|
I move back to my brother and then go
back to the wall to try and fin an exit, trying to move silently
as i drag him along, figuring that the angel wont hear his normal
cries of anguish
|
thePeople:
|
as i go i prod the people i pass
|
|
Hunter:
|
whispering( thank god, an exit)
|
thePeople:
|
yeah, though i prod the blessed one im
next to first
|
* thePeople rolls: 2d6 => 7
* thePeople rolls: 2d6 => 8
* thePeople rolls: 2d6 => 8
thePeople:
|
not all the ones im next 2, just the 3
im closest to
|
DM:
|
before you can leave, a beast
appears...
|
thePeople:
|
well that aint good
|
* thePeople rolls: d20+4 => 6 + 4 = 10
* DM rolls: 1d20+2 => 12 + 2 = 14
* DM rolls: 1d20+10 => 11 + 10 = 21
* DM rolls: 2d4+5 => 3 + 5 = 8
DM:
|
your turn, you have claw marks across
your face
|
thePeople:
|
does channeling provoke
|
thePeople:
|
wait, i'll be right back
|
DM:
|
remember, withdraw actions are a thing
|
thePeople:
|
How do those work again
|
DM:
|
make a double move, but the first
square doesn't count for AoO
|
thePeople:
|
but wouldn't that still provoke since
its lage and has 2 square reach
|
DM:
|
unless it's reach happens to only be 5
|
thePeople:
|
also, if i move back, it can jus
charge again, and i wouldn't be able to do anything about it, it
would probably be worse than nothing since charging gives it a
plus 2
|
DM:
|
you could tumble around that corner,
as charges must be straight
|
thePeople:
|
oh yeah, brb friend calling
|
DM:
|
If possible, please multi-task. I
would like for you to get out of heaven tonight.
|
DM:
|
never thought I would say that...
|
thePeople:
|
ok, that is an interesting idea
|
DM:
|
don't be sorry, it's your friend
|
* thePeople rolls: d20+6 => 6 + 6 = 12
* DM rolls: 1d20+10 => 9 + 10 = 19
* DM rolls: 2d4+5 => 6 + 5 = 11
thePeople:
|
I then channel war
|
* thePeople rolls: d6 => 6
DM:
|
it picks up Earth looker, and flings
him back into the cave
|
|
Earth Looker:
|
The agony!!!
|
thePeople:
|
sorry, for a while it wasn't typing
anything, i use a war cantrip as a free action to get a +2 on my
next attack and charge it
|
thePeople:
|
wait i cant, there a wall, nvm
|
thePeople:
|
. instead i take a 5ft step, shoot my
bow at it, then move back behind the corner
|
* thePeople rolls: d20+9 => 3 + 9 = 12
DM:
|
can't make 5ft step if you move in the
round from another source
|
thePeople:
|
nvm, i always forget that
|
thePeople:
|
I guess i just channel some divination
then and move farther back
|
* thePeople rolls: 1d6 => 2
|
Beast:
|
None are permitted to leave Bliss or
Agony!
|
thePeople:
|
I then shoot at it with a war cantrip
|
* thePeople rolls: d20+11 => 11 + 11 = 22
* thePeople rolls: d8 => 5
thePeople:
|
did the arrow seem to hurt it all, or
did it seem resistant to the damage, could i tell
|
DM:
|
it is bleeding, but it will take much
more to defeat a beast this size
|
thePeople:
|
i swing again with the war cantrip
|
* thePeople rolls: d20+11 => 12 + 11 = 23
* thePeople rolls: 2d6+4 => 9 + 4 = 13
DM:
|
that wound causes it's leg to limp,
but the beast doesn't go down
|
* DM rolls: 1d20+10 => 17 + 10 = 27
* DM rolls: 2d4+5 => 8 + 5 = 13
thePeople:
|
i swing again at another at another of
its legs, hoping the limp will grow
|
thePeople:
|
with a war cantrip
|
* thePeople rolls: d20+11 => 17 + 11 = 28
* thePeople rolls: 2d6+4 => 6 + 4 = 10
DM:
|
it does, but it's will does not fade
|
* DM rolls: 1d20+10 => 8 + 10 = 18
* DM rolls: 2d4+5 => 4 + 5 = 9
thePeople:
|
I swing at it, then attempt to tumble
backwards
|
* thePeople rolls: d20+11 => 10 + 11 = 21
* thePeople rolls: 2d6+4 => 4 + 4 = 8
* thePeople rolls: d20+6 => 8 + 6 = 14
DM:
|
why did you even do that?
|
DM:
|
it can just walk back up to you
|
* DM rolls: 1d20+10 => 4 + 10 = 14
thePeople:
|
yeah, i realize that now
|
thePeople:
|
wait, what happens
|
thePeople:
|
well it missed, good thing, but yeah,
that was stupid
|
DM:
|
now it gets a charge, dufus
|
* DM rolls: 1d20+12 => 11 + 12 = 23
* DM rolls: 2d4+10 => 7 + 10 = 17
DM:
|
don't even feel bad for doing that one
to you
|
thePeople:
|
i use my withdraw action to try to get
away, since its limping hopefully it can't catch up
|
thePeople:
|
now what does it do
|
DM:
|
it goes back to puppy guard the exit
|
|
Hunter:
|
My god, why does a beast like that
have to guard this place, i'm afraid i have to cause more damage
to this places inhabitants, thoguht i doubt it makes much
difference to them
|
* thePeople rolls: 2d6 => 10
DM:
|
it does nothing but guard
|
* thePeople rolls: 2d6 => 8
* thePeople rolls: 2d6 => 9
DM:
|
you have not jabbed 12 people
|
thePeople:
|
are you saying i should do more
|
* thePeople rolls: 2d6 => 9
* thePeople rolls: 2d6 => 7
* thePeople rolls: 2d6 => 9
DM:
|
you are now dripping with Writhor blood
|
|
Hunter:
|
I am sorry my bretheren, but this is a
neccesary evil
|
* thePeople rolls: 2d6 => 8
* thePeople rolls: 2d6 => 7
DM:
|
ok, what is your max HP?
|
DM:
|
so you can go up to 78 temporary
|
thePeople:
|
i could theoretically get 11 more,
though i dont plan to
|
DM:
|
just shoot this thing
|
thePeople:
|
that was what i was about to do
|
* thePeople rolls: d20+ 11 => 19 + 11 = 30
thePeople:
|
that was a rapid shot so it was meant
t be + 9 sorr, anyway, i'll see if it crits now
|
* thePeople rolls: d20+9 => 9 + 9 = 18
thePeople:
|
then my other one
|
* thePeople rolls: d20+9 => 3 + 9 = 12
* thePeople rolls: 2d8 => 10
* thePeople rolls: d8 => 3
DM:
|
you have way to much HP at this point
|
thePeople:
|
yeah, i know, i didn't notice how much
health it still had, i thought it would have like 50 or 60 more,
sorry for the wait
|
DM:
|
but I have to go now, so this will
have to be session
|